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Dinosaur RPG Submission Thread

 
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Immortal_Soul
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PostPosted: Tue Sep 02, 2008 11:29 pm    Post subject: Dinosaur RPG Submission Thread  Reply with quote

Because we don't want an overload of inactive RPG's here on the Dinosaur RPG forum, we please ask that you submit your RPG ideas here. If they are good RPG ideas, we will accept them and add them to the list below, thus giving you the permission to post your new RPG.

Remember that RPG's must have a good plotline. This makes the RPG more attractive. RPG's must had good rules, as well. We don't want you to just slop down the RPG on the forum; and much less abandon it.

--------------------

No RPG's Currently Submitted!
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Dilophorex
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PostPosted: Sun Jan 11, 2009 12:00 am    Post subject: Reply with quote

Primeval RPG

I'm not going to post more for this, i want IS to, since he made the awesome-tastic one on LRC Wink
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Immortal_Soul
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PostPosted: Sun Jan 11, 2009 12:05 am    Post subject: Reply with quote

So you want a PRIMEVAL RPG, huh? Well, while you were gone I did cast a vote on what type of RPG we'd like to host as out main one. The vote went to a 'Man-eaters RPG,' but it would make Allosaurus happy if we hosted a PRIMEVAL RPG.
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Dilophorex
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PostPosted: Sun Jan 11, 2009 12:10 am    Post subject: Reply with quote

cool

what was the 'man-eaters' rpg about Neutral?
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Immortal_Soul
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PostPosted: Sun Jan 11, 2009 12:47 am    Post subject: Reply with quote

Okay, the Man-eaters RPG was supposed to be a kind of unusual FFRPG where there would be one player who RP'ed as a radical "super-killer" (anaconda, tiger, shark, crocodile, stuff of the sort), and any other players that might join would fill in for other creatures in the area, and even villagers, poachers, and news reporters. My plan was that, if there were multiple super-killer players in the RPG, each one would have its own subsection in the main forum, as not to have two super-killers in the same game. You read me?
And, too keep things active, I would invent a new way of RPing. Instead of making players needing to support each other in order to play, by means of the 'no double-post' rule, there would be a head moderator of the RPG that would guide the single character through it's world. Example:

Gigarules34 (Player): "Gustave the crocodile lifted his eyes and snout just above the muddy water's surface, scanning the beach for potential prey. Just then he noticed a large red cage with a goat tied up inside it, and felt it may have been an easy kill."

Immortal_Soul (Guider): "Just as Gustave starts paddling towards the red cage, a gazelle appears by the water's edge and bends down to take a drink. Do you wish to either continue approaching the red cage, or go after the gazelle, which may be an easier target?"

Now, since the red cage is man-made, Gigarules34 may get the idea it could be a poacher trap, and go with the second choice the guider provided him.
Or, he could decide to not go after either of them, thus creating a third choice for himself. I produced this 'guider' strategy as a way to keep things active, if the activity of a certain territory happened to be draining of players.

I also came up with the idea that there could be two different "sides of the story" going on in one subsection of the RPG. Like, say the super-killer was a tiger. There would be one thread of which the tiger's player would post (maybe a few other players, too), and the other thread would be for the human side of the story. This would prevent overlapping interaction in the RPG, as well as make things a little more tricky. Example:

In the human thread, a poacher would set up a trap and lay it by the side of the river. In the super-killer thread (I would transfer indirect interactions from one thread to another), the tiger would see the trap, and it's player, not knowing it was a trap set up by a poacher since that part of the story happened in a different thread, would either decide if it was safe or not to investigate.
But please note I mentioned I would transfer INdirect interactions between man and beats. Obviously, if the super-killer crossed paths with the human, the human character's player would post in the super-killer's thread for a little bit.

Good idea huh? I was inspired to put forward this idea after watching the 2007 serial-killer film PRIMEVAL (not to be confused with the TV series of the same title), as well as the ANACONDA films. Quite frankly, though, now looking at how complex this RPG would be, it'd probably be best to host it off-site.
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Dilophorex
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PostPosted: Sun Jan 11, 2009 12:55 am    Post subject: Reply with quote

yeah Razz

But please, commence with the primeval-ing Razz
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Immortal_Soul
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PostPosted: Sun Jan 11, 2009 12:57 am    Post subject: Reply with quote

So you read the whole thing? What'd you think? Good idea for an RPG?
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Dilophorex
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PostPosted: Sun Jan 11, 2009 12:59 am    Post subject: Reply with quote

it was pretty interesting, what with the guidance and all.

but yeah, i'd be best for a different forum.  Its very compex.
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Immortal_Soul
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PostPosted: Sun Jan 11, 2009 1:03 am    Post subject: Reply with quote

Razz Yeah, I figured as much. *facepalm*
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Dilophorex
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PostPosted: Sun Jan 11, 2009 1:07 am    Post subject: Reply with quote

should i make one?
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Immortal_Soul
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PostPosted: Sun Jan 11, 2009 1:12 am    Post subject: Reply with quote

A Primeval RPG, you're talking about?
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Dilophorex
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PostPosted: Sun Jan 11, 2009 1:16 am    Post subject: Reply with quote

nah, an animal forum.

Now please, comence with the primeval rpg Razz
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Immortal_Soul
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PostPosted: Sun Jan 11, 2009 1:19 am    Post subject: Reply with quote

Well, I'm sort of considering promoting it as the main RPG...
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Dilophorex
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PostPosted: Sun May 31, 2009 1:59 pm    Post subject: Reply with quote

Okay, any dino rpg submissions?

At all Razz?
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DorianGray
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PostPosted: Mon Jun 08, 2009 3:01 pm    Post subject: Reply with quote

Immortal_Soul wrote:
Okay, the Man-eaters RPG was supposed to be a kind of unusual FFRPG where there would be one player who RP'ed as a radical "super-killer" (anaconda, tiger, shark, crocodile, stuff of the sort), and any other players that might join would fill in for other creatures in the area, and even villagers, poachers, and news reporters. My plan was that, if there were multiple super-killer players in the RPG, each one would have its own subsection in the main forum, as not to have two super-killers in the same game. You read me?
And, too keep things active, I would invent a new way of RPing. Instead of making players needing to support each other in order to play, by means of the 'no double-post' rule, there would be a head moderator of the RPG that would guide the single character through it's world. Example:

Gigarules34 (Player): "Gustave the crocodile lifted his eyes and snout just above the muddy water's surface, scanning the beach for potential prey. Just then he noticed a large red cage with a goat tied up inside it, and felt it may have been an easy kill."

Immortal_Soul (Guider): "Just as Gustave starts paddling towards the red cage, a gazelle appears by the water's edge and bends down to take a drink. Do you wish to either continue approaching the red cage, or go after the gazelle, which may be an easier target?"

Now, since the red cage is man-made, Gigarules34 may get the idea it could be a poacher trap, and go with the second choice the guider provided him.
Or, he could decide to not go after either of them, thus creating a third choice for himself. I produced this 'guider' strategy as a way to keep things active, if the activity of a certain territory happened to be draining of players.

I also came up with the idea that there could be two different "sides of the story" going on in one subsection of the RPG. Like, say the super-killer was a tiger. There would be one thread of which the tiger's player would post (maybe a few other players, too), and the other thread would be for the human side of the story. This would prevent overlapping interaction in the RPG, as well as make things a little more tricky. Example:

In the human thread, a poacher would set up a trap and lay it by the side of the river. In the super-killer thread (I would transfer indirect interactions from one thread to another), the tiger would see the trap, and it's player, not knowing it was a trap set up by a poacher since that part of the story happened in a different thread, would either decide if it was safe or not to investigate.
But please note I mentioned I would transfer INdirect interactions between man and beats. Obviously, if the super-killer crossed paths with the human, the human character's player would post in the super-killer's thread for a little bit.

Good idea huh? I was inspired to put forward this idea after watching the 2007 serial-killer film PRIMEVAL (not to be confused with the TV series of the same title), as well as the ANACONDA films. Quite frankly, though, now looking at how complex this RPG would be, it'd probably be best to host it off-site.


I have an animal forum.

You could put it there.
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Immortal_Soul
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PostPosted: Wed Jun 10, 2009 3:55 am    Post subject: Reply with quote

Could you link me to your site?
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DorianGray
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PostPosted: Wed Jun 10, 2009 6:45 am    Post subject: Reply with quote

Ok

Link: http://wildrpgs.webs.com/
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T-rex-king
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PostPosted: Fri May 14, 2010 2:14 pm    Post subject: Reply with quote

Anyone up for a Prehistoric Park rpg?
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T-rex-king
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PostPosted: Mon May 17, 2010 7:34 pm    Post subject: Reply with quote

DPFAR

Well, while waiting for responses, I got the PP rpg suggestion set up.

With time travel finally cracked, scientists have learned that as long as human history is not directly touched, the butterfly effect is useless. However, the technology that makes it possible is limited to a paleontologist who has appealed to the UN to use it to bring extinct animals to the present in order to study them as well as allowed the public to enjoy them. With the technology supplied by the classified source with the land, funds, and supplies by the U.S. government and Costa Rica, the paleontologist is going to create a biological preserve with prehistoric animals…

Note: This rpg is no way related to the T.V. show.

Info
For the purposes of the RP, the Butterfly Effect (that is, changing something in the past can drastically alter the future) is disregarded when there are no humans around.

The park is located on an island not far from the coast of Costa Rica that is owned by the U.S. government. The only way to the island is by a private jet or by emergency helicopter.

Animals are not contained in electrified fencing, or at least not blatantly electrified fencing. Instead, they are contained in rustic wooden fencing with concrete foundations, while gates are secured with electronic locks, and can be opened and closed remotely. In the case of animals that are strong enough to break through the fencing, such as large theropods, electrified wiring (similar to what is used to contain cattle) is run through the inside of the fence so as to keep guests safe and to maintain the rustic feel.

Weapons available in the park are, for the most part, nonlethal, consisting of water cannons mounted on trucks, netguns (for recapturing small animals such as birds), tranquilizers, and shotguns in the case of extreme emergency. Tranquilizers are shot from blowguns or pistols for smaller animals while rifles are used for larger or more dangerous animals such as large theropods.

Vehicles
The park uses various vehicles, mostly off-road vehicles like Jeeps to full size pickup trucks (supplied by GM and Ford with a few Rams here and there). Most of them are brand new, though a few are older vehicles. Here are the notable vehicles…

Peterbilt 388 Day Cab used to transport heavy animals and other large supplies
Mesozoic, an 80 foot Ketch Yacht that is mainly used for aquatic missions, but it has luxury features such as air conditioning, T.V. hot tub, etc. as well as mission equipment like sonar, radar, echo-sounding, etc.
A private jet that is used to take the visitors to the island and back.
A helicopter for emergency uses ranging from catching escaping animals to taking people to the mainland for medical treatment

Animals
Leatherback turtle (Three, one male adult and two female adults)
Giant Anteater (Two, one female adult and her infant daughter)
Blue-throated Macaw (One male adult)

Sections
Visitor Compound
-Air strip
-Visitor Center
-Hotel for over night guests
-Vet Compound
-Bug House
-Aviary
--Blue-throated Macaw exhibit
-Ranger station
Aquarium Complex
-Leatherback turtle exhibit
North Sector
-Giant Anteater exhibit
East Sector
South Sector
West Sector
Central Sector


General Rules & Rules for Realism
1. You can have two characters, a male and a female.
2. You cannot have a dinosaur as a personal pet. There may be cases in which a dinosaur trusts you or imprints upon you if you are present when it hatches, but you cannot have one as a legitimate pet.
3. While there are specific jobs for the park, the lines between these are blurry, but you should try to keep to your own profession as best as you can
4. There will also be NPC employees, so your character does not have to rush around the park 24/7 to make sure all the animals are okay
5. If another character or scene references a film or television series (ex: Ankylosaurus vs. tyrannosaurus fight; "What in God's name was that?"), DO NOT say something like "OMG, this same thing happened in Walking with Dinosaurs!" or "Good King Kong reference."
6. Jurassic Park exists as a film and novel only; Jurassic Park and the entire concept of cloning extinct animals is science-fiction in the RP, so you cannot say that your character used to work at Jurassic Park or for InGen. Feel free to base your character on someone from Jurassic Park, though, or to vaguely reference the franchise (ex: "Henry formerly worked for a biological research company in Palo Alto"-in reference to Henry Wu working for InGen)
7. The Walking with... Series does not exist in this RP, so do not have a character directly reference it (ex: your character should not say, "Wow, that terror bird looks just like the one in Walking with Beasts!"). The same goes for other similar species.
8. Prehistoric Park DOES NOT exist as a television series in the RP.
9. BE AS REALISTIC AS POSSIBLE!!!
10. NO GODDMODDING OR POWERPLAYING!!! Powerplaying with only be tolerated if you do it for very minor story purposes.
11. If you remain inactive for a long period of time, your character will be NPC'd till you either come back or someone finds a way to get rid of your guy, NO EXCEPTIONS.
12. The expeditions arrive in these different time period just before the target animal goes extinct, so we should by no means encounter, like, two dozen tyrannosaurs as soon as we come through the portal. Life should be struggling during these times, and there should also be NO LESS than ten major species of animal, which we will determine beforehand. Small things like mice and bugs don't count towards this limit.
13. No characters from the show like Nigel and Bob, though your character may have the appearances of the characters.


Set up your profiles like this:

Name: your character's first and last name
Age: your age does not have to be exact
Gender: your character's gender; male or female.
Job: your character's job in the park, and their former profession if you want to include it
Appearance: what does he/she look like?
History: your character's backstory; include a picture if you can or want to

I admit, I got some inspiration from Osh's PP rpgs, but I've added my own twists. Anyone still want to join?
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Immortal_Soul
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PostPosted: Tue May 18, 2010 3:19 pm    Post subject: Reply with quote

I don't know if I want to deal with RPGs right now. We just got Permities back up. xD
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T-rex-king
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PostPosted: Thu May 20, 2010 9:43 pm    Post subject: Reply with quote

Just because you don't want to doesn't mean you have to. Anyone else?
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Dilophorex
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PostPosted: Fri May 21, 2010 9:56 pm    Post subject: Reply with quote

Dilophorex wrote:
Primeval RPG

I'm not going to post more for this, i want IS to, since he made the awesome-tastic one on LRC Wink


I'd like to second this again.
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T-rex-king
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PostPosted: Sat May 22, 2010 9:36 pm    Post subject: Reply with quote

I'd like to join that (refering Primeval).


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